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26 Juli
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Vier neue Messer und Panorama-UI live

Neues Interface, neue Kiste, neuer Bomben-Sound
Geposted von vdr,
Valve hält Wort und veröffentlichte zum 33. Juli das Panorama-UI sowie eine neue Kiste namens Horizon, in der unter anderem vier neue Messer enthalten sind. Panorama-UI bald betriebsbereit

Das neue Panorama-UI hat seine Beta-Phase überstanden und wurde seitens Valve nun offziell und für jedermann in CS:GO eingeführt. Darüber hinaus enthält das neue Update die Horizon Case, in der 17 neue Community-Waffen und vier brandneue Messer enthalten sind.

Eine weitere Gameplay-Neuerung bringt Gewissheit darüber, wo genau die Bombe gelegt wurde. Denn ab sofort gibt das gelegte C4-Paket einen anderen Sound von sich, wenn es auf dem B-Spot gelegt wurde. Eine komplette Auflistung der Release Notes findet ihr im Folgenden.



[patchnotes][UI]
– Panorama UI is now active by default for users on all supported operating systems.
– For a limited transition time users can opt into backwards compatibility mode by adding -scaleform launch option.

[GAMEPLAY]
– Planted C4 will now emit a different beeping sound when planted at bombsite B.
– Molotovs and incendiary grenades will now consistently deal impact damage to match other grenades.

[PERFECT WORLD]
– Players using the CS:GO Perfect World launcher now have fully localized voice audio.
– Community servers now allow connections from players using the CS:GO Perfect World launcher and other launchers.

[HORIZON CASE]
– Added the Horizon Case, featuring 17 new community weapon finishes and 4 brand new knives.

[PANORAMA]
– Fixed halftime and team selection music to respect main menu music volume settings.
– Lobby voice chat will now duck main menu music volume for the duration of voice chat.
– Fixed ability to borrow music kits and added a button to stop borrowing music kits.
– Fixed a bug that caused old invites to be re-sent when returning to lobby from a competitive match.
– Friends rich presence in-game now displays the competitive match score first.
– Added chat messages for players receiving competitive cooldowns, reports, and commendations.
– Multiple fixes for IME support and text entry focus with IME.
– Updated lobby chat to show more messages.
– Fixed Lobby chat layouts for 4×3 and 5×4 aspect ratios.
– Fixed end of match rank display showing incorrect text for 40+ level ranks.
– Fixed reconnect panel layouts for 4×3 and 5×4 aspect ratios.
– Fixed scoreboard layout in war game modes.
– Improved visual separation of observers in the scoreboard.
– Fixed the spectator round timer sometimes getting stuck red.
– Fixed missing kill feed icons.
– Fixed radar and map overviews for workshop maps that don’t have a manifest file with radar data.
– Fixed workshop maps selection screen in Wingman mode.
– Impact kills with molotovs and incendiary grenades now display an icon in the kill feed.
– Fixed various mistakes on the new radar map overviews (thanks Yesber).

[MISC]
– Added fallback parameters to Overpass water material to fix stale reflection data.
– Added rare inspect animation to Desert Eagle.
– Miscellaneous stability and security fixes.[/patchnotes]


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